fix: skip an invalid camera instead of crashing the map - #160
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`camera` reached both SDKs unchecked, the way `region` did before #158. Both crash paths were reproduced against the real SDKs rather than assumed: - MapKit raises `NSInvalidArgumentException` ("Invalid camera centerCoordinate") from `-[MKMapCamera _validate]` inside `-[MKMapView setCamera:]` for a `NaN`, infinite or out-of-range center. Swift cannot catch it, so the check has to happen first. - `CameraPosition.Builder.tilt` throws `IllegalArgumentException` for any pitch outside 0..90 - `NaN` and ordinary values such as 120 alike - which unwinds the Fabric mount transaction. - The remaining non-finite framing values throw on neither side, but collapse the altitude to the map's minimum, or leave the camera and `MKMapView.region` reading back as `NaN`. - JS: an unusable `camera` - or one unset after the view accepted it - is held at the last accepted value, with a `__DEV__` warning for the invalid case. It cannot become `undefined`, for the reason `resolveRegionProp` documents: React rewrites a removed prop to `null` and the generated struct converter throws on it before any native guard runs. - Swift: `Camera.isValid` pairs `Coordinate.isValid` with `CameraFraming`, which lives in the `Geometry` SPM target so `swift test` covers it. Both adapters guard `updateMapCamera`, and the Google one also checks the camera its map is created with - that never passes through `updateMapCamera`. - Kotlin: `Camera.isValid()` mirrors `Region.isValid()`, and the adapter checks before the main-thread hop, where a throw would surface as an uncaught main-looper exception no JS caller can catch. A finite pitch outside 0..90 is clamped rather than treated as invalid, so an unsupported tilt no longer discards a usable center; MapKit flattens such a camera instead of refusing it, so this keeps the two platforms aligned. `hybridRef.setCamera` and `animateCamera` funnel through the same guarded `updateMapCamera`, so JS validation alone was never enough.
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WalkthroughThe change adds camera validation across JavaScript, Android, and iOS. Invalid cameras are retained, ignored, or replaced with defaults. Android clamps pitch values. Tests and documentation cover these rules. ChangesCamera validation
Priority: ➖ Normal Estimated code review effort: 3 (Moderate) | ~25 minutes Change: Bug fix Sequence Diagram(s)sequenceDiagram
participant MapView
participant useValidCamera
participant NativeAdapter
participant MapSDK
MapView->>useValidCamera: camera prop
useValidCamera->>NativeAdapter: resolved camera
NativeAdapter->>NativeAdapter: validate camera
NativeAdapter->>MapSDK: apply valid camera or default
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✅ Passed checks (5 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 47.37% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 38 functions across 16 files. (1 skipped: 1 unsupported.)
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React Doctor found 2 issues in 2 files · 1 error & 1 warning · score 80 / 100 (Needs work) · full project Errors
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Actionable comments posted: 2
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
In
`@package/android/src/main/java/com/margelo/nitro/nitromaps/Camera`+Validity.kt:
- Line 16: Update the validity helpers used by toCameraPosition so zoom and
heading are accepted only when their Float conversion is finite, rejecting
values such as Double.MAX_VALUE before CameraPosition.Builder receives them. Add
regression coverage for overflowing Double inputs.
In `@package/ios/Geometry/CameraFraming.swift`:
- Line 16: Update isDrawable and the zoom-to-altitude conversion to reject
finite zoom inputs whose derived altitude is NaN or infinite, including
underflow and overflow cases, before the camera is assigned to view state. Add
coverage for extreme finite zoom values and preserve acceptance of valid finite
camera values.
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README.mdpackage/android/src/main/java/com/margelo/nitro/nitromaps/Camera+CameraPosition.ktpackage/android/src/main/java/com/margelo/nitro/nitromaps/Camera+Validity.ktpackage/android/src/main/java/com/margelo/nitro/nitromaps/GoogleMapProviderAdapter.ktpackage/android/src/test/java/com/margelo/nitro/nitromaps/CameraValidityTest.ktpackage/ios/AppleMapProviderAdapter.swiftpackage/ios/Camera+Validity.swiftpackage/ios/Geometry/CameraFraming.swiftpackage/ios/GoogleMapProviderAdapter.swiftpackage/ios/Tests/Geometry/CameraFramingTests.swiftpackage/src/camera/__tests__/isValidCamera.test.tspackage/src/camera/__tests__/resolveCameraProp.test.tspackage/src/camera/isValidCamera.tspackage/src/camera/resolveCameraProp.tspackage/src/camera/useValidCamera.tspackage/src/camera/warnCamera.tspackage/src/components/MapView.tsx
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`Camera.isValid()` checked `Double.isFinite()`, but `CameraPosition` keeps zoom
and bearing as `Float`, so the value the SDK receives is the narrowed one. A
`Double` past `Float.MAX_VALUE` becomes `Infinity`, and the builder takes it
without complaint - probed against the real SDK on the JVM, it returns
`CameraPosition{zoom=Infinity, tilt=45.0, bearing=NaN}`, because the builder's
`% 360` normalization turns an infinite bearing into `NaN`. That `NaN` readback
is exactly what the guard exists to prevent, so the check has to run on the
converted value.
- Kotlin: zoom and heading are checked after the conversion. Pitch keeps the
`Double` check - it is coerced into 0..90 before it is narrowed, so an absurd
pitch still clamps rather than dropping the camera - and altitude never
reaches `CameraPosition` at all.
- Swift: `GMSCameraPosition` narrows zoom the same way, while heading, pitch
and altitude stay `Double` through `CLLocationDirection` and `MKMapCamera`,
so `CameraFraming` checks `Float(zoom)` and leaves the rest alone.
- JS: the same bound on zoom and heading, so an overflowing value reaches the
developer as the `__DEV__` warning rather than being dropped natively with
nothing said. It is spelled as an explicit constant rather than
`Math.fround`, to keep the validator independent of the engine's `Math`
implementation, and it rejects the last ulp either way.
The warning text drops the word "non-finite", which an overflowing value is not.
…nd-cluster-fixes Conflicts with the fixes that landed on main since 1.2.1, resolved as follows: - Android region fits keep main's validity check and zero fit padding (#163) under the skip-cache, and run through the shared runOnMain helper (#161). - Android shapes keep main's validation and SDK-rejection guard (#158). An in-place update the SDK rejects removes the overlay, as a rejected re-add did. - Android marker refreshes use main's MarkerRenderState (#155) and executeCompute (#180). The refresh inbox frees its slot when clear() drops the queued task with shutdownNow(). - iOS Google checks that the region is valid before the skip-cache. - MapView compares region and camera after validation (#160), because an invalid camera may have no center to compare.
What does this change?
camerais the gap #158 left behind - its README section named it: "thecameraprop is not validated anywhere". It reached both SDKs unchecked, the wayregiondid before #158. Both crash paths were reproduced against the real SDKs rather than assumed:NSInvalidArgumentException- "Invalid camera centerCoordinate" - from-[MKMapCamera _validate]inside-[MKMapView setCamera:]for aNaN, infinite or out-of-range center. Swift cannot catch it, so the check has to happen first.CameraPosition.Builder.tiltthrowsIllegalArgumentExceptionfor any pitch outside0..90-NaNand ordinary values such as120alike - which unwinds the Fabric mount transaction and takes the rest of the screen with it.MKMapView.regionreading back asNaN.JS. An unusable
camerais held at the last one the view accepted, with a__DEV__warning.useValidCamera/resolveCameraPropmirroruseValidRegion/resolveRegionProp, andisValidCamerareusesisValidCoordinatefromutils/validateGeometry.ts.Swift.
Camera.isValidpairsCoordinate.isValidwith a newCameraFraming, which lives in theGeometrySPM target soswift testcovers it. Both adapters guardupdateMapCamera, and the Google one also checks the camera its map is created with - that one never passes throughupdateMapCamera.Kotlin.
Camera.isValid()mirrorsRegion.isValid(), and the adapter checks before the main-thread hop, where a throw would surface as an uncaught main-looper exception no JS caller can catch.hybridRef.setCameraandanimateCamerafunnel through the same guardedupdateMapCamera, so JS validation alone was never enough.Two things worth a reviewer's attention
A finite pitch outside
0..90is clamped rather than treated as invalid, so an unsupported tilt no longer discards a usable center. MapKit flattens such a camera instead of refusing it, so this keeps the two platforms aligned; on AndroiddrawableTiltcoerces into the rangeCameraPositionaccepts.The prop must never go back to
undefined- including when it is simply unset. React rewrites a removed prop tonull(ReactNativeAttributePayload.js:271), the optional JSI converter short-circuits only onundefined(JSIConverter+Optional.hpp:26), and the generated struct converter then callsasObjecton it: the #119 mechanism. This is the same correction #158 needed mid-review forregion, and it applies identically here -camera={following ? camera : undefined}on a mounted view would otherwise throw - soresolveCameraPropholds the last accepted value on both transitions, invalid and unset.Behavior change without a type change: an invalid
cameraused to crash the map and now updates nothing (with a__DEV__warning); a pitch outside0..90used to crash on Android and is now clamped. No public type changed.How was it verified?
Locally, on this branch rebased onto
mainatdbb904b:bun testmainbaseline: 195 / 0)bun run lint,typecheck,typecheck:provider-types,buildswift test --package-path package/iosCameraFramingincluded:react-native-better-maps:assembleDebug+testDebugUnitTestCameraValidityTest7/7, 47 tests, 0 failuresxcodebuild -scheme react-native-better-maps -sdk iphonesimulatorThe iOS build ran with
betterMaps.iosGoogleProvider: "true"after a freshpod install, so the#if canImport(GoogleMaps)half really compiled:GoogleMapProviderAdapter.ois 918 KB, alongside a freshCamera+Validity.oandAppleMapProviderAdapter.o.Test coverage added at all three levels: bun tests for
isValidCameraandresolveCameraProp(including the unset transition), JUnit forCamera.isValid(), and swift-testing forCameraFraming. No simulator or device run - the crash paths themselves were reproduced earlier while writing the guards, not in this verification pass.Scope
Checklist
bun run lint,bun run typecheckandbun run buildpassbun run nitrogenwas re-run - n/a, no spec change;camera?: Cameraalready existedcamera, and the two-gap note drops to oneNeed help on this PR? Tag
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